About the development.


So i have good news guys!

First of all, the development of the game is continuing, and i am actually working on a seperate game  not related to cursor game but that doesn't mean that i will work less on the game, and... i think that's it for the good news, because i have bad news and two of them.

First: i was banned from the official godot discord server, that took a major part in the development because when i had a problem i could go in the quick help chat and get well, quick help, and plus i could share info about the game on there, but since i was banned from there because i poste quote on quote "nsfw" even tho it wasn't *well in my memory* but what was for sure is that it wasn't like plain t*ts and stuff.

And the main problem is that the only english godot discord that was related and had the same sort of users was the godot cafe discord that

  1. Doesn't have a quick help channel.
  2. Doesn't have an active chat.
  3. It just doesn't have the same welcoming and active community that the godot discord has.

*not saying that it is bad, y'all are probably good people but it just doesn't have the same active and welcoming community that the official godot discord has*

so expect the following.

  1. buggier code.
  2. some assets and scripts taken from either old projects or from youtube tutorials.
  3. less playtesters playing the game because since it's less active a LOT less people will play.
  4. and probably less motivation due to bugs.

And did i mention that the end level screen and the main playable level is not working in the godot editor?

Yeah am really gonna have a good time don't i?

And last but not least: since vacation is over, i have to go back to doing homework and that will mean that the development is also going to be slower. but do not worry, part 2 of the update will be dropping, idk when but someday that's for sure.

See you guys next time!

Get Cursor game(TEMPNAME) -0.0.9.5 part 1 alpha build

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